Static text and image based instructional material. PDF's require Adobe Acrobat.

comb_map
Comb map creation
*new* Create "comb maps" to control anisotropy direction on a per pixel basis.
neg_gen_eyes
Next-Gen Eyes
*new* How to construct more realistic eyes using per-pixel shaders and transparent shells.
workflow_overview
Programs, Plugins, and Scripts
The 3D, 2D, and miscellaneous programs I use, as well as plugins and scripts. Links included. Should give an overview of my workflow.
tip_jpegs
Tip JPGs
Folder of random examples made for students and online forums. Will bump to the top when new jpegs are added.
dds_types
DDS types
Explanation of the different settings in the Nvidia DDS plugin for Photoshop with example images. Guide to compression.
normal_map_deepening
Normal Map Deepening
Use multiple layers to augment baked normal maps with real depth in your overlays. Please don't hot link this image, my host complains.
ears_tip
Painting Ears
A short demonstration of painting ears. Revised 03/01/2007
formal_art_training_paper
Formal Art Training
My personal advice for someone looking to receive formal art training.
pdf
3ds Max Settings
Tools I most commonly use in 3ds Max. This is the pdf that accompanies the fourth video tutorial for the Delilah series.
pdf
Photoshop Settings
Tools I most commonly use in Photoshop. This is the pdf that accompanies the first two video tutorials for the Delilah series.
normal_map_tutorial
Normal Map Workflow
Covers all the things you need to know to start using normal maps in 3DSMax 7
layer_setup_tip
Layer Setup
My typical layer setup. This shows how I mask off each layer to allow greater freedom as I paint.
smoothing_groups_tip
Smoothing Groups
How to use smoothing groups in max.
money_mouth_paper
Put Your Money Where Your Mouth Is
Insights into your usage of time. Potentially offensive to the lazy and apathetic.
gradient_map_tutorial
Gradient Maps in Photoshop
Short tutorial on using Gradient Mask adjustment layers to colorize images.
photphotoshop_masks_tutorial
Using Masks in Photoshop
Short tutorial on using masks in your photoshop work.
analytical_thinking
Analytical Thinking
A paper on thought process. I try to explain my own while I practice.
hair_texture_tutorial
Low Polygon Hair Texturing
How I painted the hairs for Dark Age of Camelot: Catacombs expansion.
thirding_textures_tip
Thirding
Utilizing your texture space for environment work.
texture_theory_part_2
Texturing Theory: Part 2
Hands on demonstration.
texturing_theory_part_1
Texturing Theory: Part 1
Text based intro.
greyscale_tip

True Color
Personal advice on using greyscale and colorizing after, versus painting once in true color.

dirty_textures_tip
Texture Dirt
Dirty up your textures!
resize_paper
True resolution vs Resizing
My opinion about painting double resolution then sizing down.
varying_edges_tips
Varying Edges
Make sure to vary the hardness and softness of your edges when texturing.
hair_stubble_tip
Stubble
Quick and dirty starting point for stubble and shaved heads
eye_model_texture_tutorial
Eye Modeling
How I make eyes, both model and texture.
limb_deformations_tip
Limb Deformation
Animated gif of how to arrange loops for good deformation.
shoulder_rigging_tip
Shoulders for Rigging
An example image of how I rig shoulders
character_tutorial
Character Tutorial
Very old. My first character tutorial.
horse_tutorial
Horse Tutorial
Very old walkthrough of a horse model.

Videos are recordings of me working in real time, with audio commentary alongside. Codec for videos here.
double_smooth
Double Smooth
*new* A quick video demonstrating "double smoothing" using two turbosmooth modifiers on your subD control cage.
beastman_texture_demo
Beastman Texturing Demo
A 10 hour texture painting session sped up to 50 minutes at 1080p. Mostly bodypaint. Shorter 5 minute low resolution version here.
ornatrix_hair_demo
Ornatrix Hair Demo
Using Ornatrix in 3DS Max to create low poly hair planes.
delilah_01_concept_video
Low Poly Character Series, Delilah
Part 1, Concepting in Photoshop. Vimeo Mirror
delilah_02_ortho_images
Low Poly Character Series, Delilah
Part 2, Orthographic images in Photoshop. Vimeo Mirror
delilah_03_ortho_planes
Low Poly Character Series, Delilah
Part 3, Orthographic planes in 3DSMax. Vimeo mirror
delilah_04_head_modeling
Low Poly Character Series, Delilah
Part 4, Head Modeling in 3DSMax. Vimeo Mirror
delilah_05_body_modeling
Low Poly Character Series, Delilah
Part 5, Body Modeling in 3DSMax. Vimeo Mirror
delilah_06_gun_modeling
Low Poly Character Series, Delilah
Part 6, Gun Modeling in 3DSMax. Vimeo Mirror
delilah_07_gun_uvs
Low Poly Character Series, Delilah
Part 7, Gun UV layout in Unfold 3d Magic, and 3DSMax. Vimeo Mirror
delilah_08_gun_texture
Low Poly Character Series, Delilah
Part 8, Gun Texture in Bodypaint, Photoshop, and 3dsmax. Vimeo Mirror
delilah_09_face_texture
Low Poly Character Series, Delilah
Part 9, Face Texture in Bodypaint, Photoshop, and 3dsmax. Vimeo Mirror
delilah_10_hair_texturing
Low Poly Character Series, Delilah
Part 10, Hair Texture in Bodypaint, Photoshop, and 3dsmax. Vimeo Mirror
delilah_11_body_texture
Low Poly Character Series, Delilah
Part 11, body Texture in Bodypaint, Photoshop, and 3dsmax. Vimeo Mirror
gahn_eysh
Gahn Eysh
Timelapse of a 4,300 triangle model. Video of modeling only. Plays at fifteen times actual speed. Techsmith codec. Vimeo Mirror
face_texture_timelapse
Timelapse Texture
Very old video of how I paint face textures. Older video not reflecting my current workflow. Vimeo mirror
zbrush2_3dsmax_7_video
Zbrush 2 and 3dsMax 7 Render to Texture
Short video on using zbrush 2's tools in conjunction with max 7's render to texture feature. Vimeo Mirror
3dsmax_beginners_video
3DSMax Beginners
A short tutorial on all the basics. I assume you know nothing and walk you through. Vimeo mirror
massing_form_video
Low Poly Character Series: Massing Out Forms
Massing out of the major forms. Vimeo Mirror
leg_modeling_video
Low Poly Character Series: Modeling the Legs
Detailing out the Legs. Vimeo Mirror
arm_modeling_video
Low Poly Character Series: Modeling the Arms
Detailing out the arms. Vimeo mirror
hand_modeling_video
Low Poly Character Series: Modeling the Hand
Detailing out the hands. Vimeo Mirror
head_modeling_video

Low Poly Character Series: Modeling the Head
Detailing out the head. Vimeo Mirror

uv_video
Low Poly Character Series: UV Layout One
Laying out and arranging the UV map. Vimeo Mirror
uv_video_two
Low Poly Character Series: UV Layout Two
Laying out and arranging the UV map. Vimeo Mirror
texturing_video
Low Poly Character Series: Texturing
Photoshop techniques and introduction to painting textures. Vimeo Mirror part 1 Vimeo Mirror part 2
rigging_video
Low Poly Character Series: Rigging
Using the Physique modifier on a mesh to rig it to a Biped. Vimeo Mirror