giraffeman

12/05/2004

I updated the tutorial page with two new tips images. One on hard and soft edges, and the other on greyscale versus true color. I also updated my 3D page with my December Thunderdome entry against The_Bird, Giraffeman!

 

 

DAoC hats

11/14/2004

Far too long without an update. I feel soiled. Ok, I have updated the 3D page with work from my second shipped title Dark Age of Camelot: Catacombs Expansion pack. I also put up a hair texturing tutorial here. Mythic Entertainment is my dream job. I have been here for about three months, and it is everything my previous job was not. Their are no mandatory long hours, the artists actually collaborate and talk to one another, and my leads and managers make me feel very appreciated. I am now officially working on Imperator, and I seriously cannot wait for the game to be playable. It is right up my alley. Also the levels look drop dead gorgeous. I get my motorycle back this week from the paintshop, all the body work repaired and it will now be blue. I will post pictures of it when I get it.

bloodrayne severin

10/14/2004

Ok proper update, the 3D page now has all the Bloodrayne 2 stuff I feel like showing. Stay tuned because Catacombs, the expansion pack for Dark Age of Camelot, is coming out this Christmas season as well, and that will make my second shipped title. 8-) I am contemplating putting up an FAQ section. Click on the Paw above to email me if you would like an FAQ.

 

 

10/14/2004

Yesterday, Bloodrayne 2 came out. My first shipped title. I am very excited, and everyone should go pick up a copy. I still havent played it in anywhere near its final incarnation, so I need to pick up a copy myself. The Rennesaince festival is coming up next weekend, and this weekend I am going to mideival times with my art director for his birthday. I am loving it here at Mythic Entertainment. Its a great group of guys, and my fellow artists are so tallented.

machine gun

10/07/2004

W00t!! My birthday is coming up. Halloween baby! So I think my parents are getting me a boxer puppy. I updated my 3d page with a High poly gun that I did. Cannot say for who though, they gracially allowed me to show it however.

 

 

 

9/08/2004

Updated my site design. I hopefully made it easier to navigate, I made the Tutorial section have better organization, and I added descriptions for each link. Hope you like the new design.

8/29/2004

Started my game design page. The projects codename is Sunrise. I am using this as an excuse to do a series of characters, environments, and animations along a singular theme. It is also my first forray into the world of design, and I am using it as practice. Hopefully at some point I can lure a coder into helping me make it a reality. I am sure I will have fun with it regaurdless. The page is empty now, but I will be updating it soon with the general premise and story line. My next personal project after my current one is done, is to create the main character for the game.

8/16/2004

I made a new tutorial. This one is text based and follows alongside my texturing theory paper. You can find the tutorial here, and the original paper here. Let me know how you like it! Email me!

8/15/2004

Wow, Just got set up at my new apt. Quakecon Rocked. I got to meet Rogue13 and Frankie again, and Bearkub, Derelict, and Sledgy for the first time. I also got to meet two of my idols, Kenneth Scott and Adrian Carmack. For those of you who do not know who that is, Kenneth Scott works for ID software and made the creatures for Doom 3, Adrian helped found ID and is another amazing artist. It was great getting to meet them. I also met 4 or 5 programmers and LD's from Raven, and the whole Splash Damage Team, including Frankie. Here are my pictures from the event, along with some from sketch group a few weeks before. I will never miss another Quakecon as long as I live. And next time I am bringing my PC to play. Tomorrow is my first day at Mythic. I am working for 2 months on the newest DAoC expansion, then moving onto Imperator online. Both projects are gonna rock, and I am excited.

7/19/2004

Starting Sept 1st, I am changing employment. I will be a character artist on Imperator Online for Mythic entertainment (http://www.imperatoronline.com). I will be staying at Terminal Reality till art lock on Bloodrayne 2, then Im off to fairfax Virginia. I am really looking forward to the new job. My time at TRI was fun, and I learned a ton. I have changed what Im looking for in a game company, and I feel that it is time to move on.

trashcan

7/10/2004

Updated 3D page again to show assets made for SOE. It was short, but fun, and I had a blast working on the assets.

 

 

 

LOTR elf

7/08/2004

Updated 3D page to include assets made while at Warthog Texas. The game, Shadows of Mordor, by vivendi universal, has been officially canceled. 8-( Ah well, now I can show the assets.

 

 



7/01/2004

BON GIOURNO!!1! Italy was amazing. I had the best time, and I cannot wait to go back. WorldWide Software was a great host. I sampled a ton of local cuisine and wine, and got to see some of beautiful Verona. The trip was short, but amazing. I will never forget. Here are my pictures from the trip.

Forgot to add my pictures, from the massive black concept art workshop in austin. It rocked hard. Got to meet joolz9000, Guass and his two bros, steady, and schoobydoofus. Was just a helluva good time.

6/15/2004

Yesterday I gave a lecture at Full Sail. It was an awesome experience. There were about 60 students in attendance. I spoke about many things, mostly in the form of a question and answer session. I covered general advice for getting the most out of your education, as well as good habbits for applying for jobs. The students seemed to really enjoy the experience. It was weird at first, because I was one of the youngest people in the room. But they were all extremely attentive, and very respectful. I had a blast, and it just further makes me sure that I want to be a professor some day.

5/21/2004

W00T new tutorial up. rigging. Check it out in the tutorials section.

5/17/2004

Man so many updates. I have been contracted by the Italian Gov to create 33 characters for their english learning software. Its an 1 year contract, and to start it off, they are flying me into Verona, Italy all expenses paid. I have never been outside of the US before so this is going to be a treat. I will be talking with the art director and the team about the tech and how the characters need to be delivered. The best part about it is that there is no NDA on the characters I create, so as they are finished, expect them up on the site!!! w00t w00t!!

fantasy dragon

5/16/2004

Just finished my Fantasy Dragon, check it out on the 3d page.

 





5/15/2004

No matter what, I will make it to every E3 for the rest of my life. Wednesday and Thursday were some of the coolest days of my life. I got to hang out with Bobo and The_Bird. Was a ton of fun. Tuesday night I went with the ensemble crew to a nice restaurant, everything was on the Microsoft Tab, including drinks! I only had a mudslide tho. Most of us got steaks, then Bobo Bird, and I walked around universal city walk. Wednesday I left my phone on the shuttle, so I did not have it to call everyone with. The line for registration was forever long, and while we waited, these dudes in mullets and mustaches were running around doing stretches and calisthenics, wearing shirts that say, "are you training" I dont think anyone has figured out yet what game they were for. We used all of Wednesday to check out games. The two best for me were Monster Hunter and Shadows of Rome. The sleeper hit for me was Altered Beast. I cant wait to play that game. The bloodrayne booth was sweet, red draperies everywhere and the bloodrayne actress was HOT HOT HOT. Wednesday night we had dinner at the fanciest restaurant, again on microsofts dime, and we even got taken there in a stretch limo. Thursday we walked around the west wing, which was the side booth for the smaller companies. I tried looking up my old alma matter, Warthog, TX, but they didnt even have a booth. Just a cubicle in the back of the west wing, that said warthog. It was kind of sad. Then at noon, I got to meet up with the POLYCOUNTERs!!!! w00000t!! It rocked, I finally got to meet a ton of guys ive been friends with forever. Plus some old favorates (you know who you are *cough* rogue13 *cough*. The trip rocked my sox. I really had a great time. Here are the pictures from the trip (next time ill take alot more)

5/06/2004

Holy cow, E3 is like 5 days away. Im definately excited. I will be meeting Stephen Platt, a few cinematic artists from blizzard, Jay Hawke (hawkprey), and a ton of other people. Im rooming with Bobo the Seal, and chilling with him and The_Bird, while at E3. I will be sure to post pictures and updates when I get back.

GTA white missy elliot

4/22/2004

Update!! CGchat competition. We had to design our own version of the next Grand Theft Auto lead character in 1500 polys with a 256x256 map, and we had to pick a voice actor for our character. I chose Missy Misdemeanor Elliot, and fused her with my sister. Heheheh. Definately my best texture to date. Full Sail has asked me to come in for a lecture. They are paying for my flight, hotel, and meal allowance. Just messaged me out of the blue, so thats really cool. Now that all my contract work is done for a while I am going to hit those models in my WIP section at the bottom of the 3D page. Dragon first, then the Hi Poly woman.

 

3/26/2004

Well I had taken the news portion of the site down, so I havent been updating. But I missed it, so it is back up. New site design, been tweaking it off and on for a while with the help of Qubism. I have made a ton of friends recently. I have to give a shout out to my best friends, in no particular order, B1ll, Qubism, Peppi, Mr Rockstar, MangledPoly, and Darxbag the best roommate ever. I could not keep going without hanging out with you guys to talk and spur me on.

I have been hitting www.textfiles.com pretty hard. Awesome information there about how the online scene worked before the internet was around. Makes me nostalgic, and I was not even there.

1/30/2004

Man, 12 hour a day crunch is killer. I did find some time to create a set piece, which you can see here.

1/24/2004

Added some tips to the tutorial section, one on ears and one on good shoulder deformations. Gonna try to be putting more and more of these up.

01/05/2004

Well, I am back from Vacation with the family. I will upload my pictures from the trip this evening. I had a great time hanging out with all my friends from richmond, and I loved seeing my family. On the plane back, I had to stop over in Atlanta. Well my plane was supposed to leave at 6:50 to dallas, but we did not get into Atl till 6:40, and the stewardess gave me wrong directions, and I missed it. but it turned out good because I got to talk to a soldier on his way home from Iraq. he was only 21, so I knew I wanted to go talk to him, since he was my age, it made it more personal. This dude had had to bury several friends, and had killed multiple people already, at 21. Im going to be corresponding with him by email even after he goes back, but man, it sure makes me appreciate my life, and my freedom.

12/22/2003

wow, two updates in one day! w00t. Well i was searching google for my name, because we all know im a narcissist, and lookie what I found! A drawing from freshman year that the teacher photo'd he liked so much.

12/22/2003

Udated with tons of pictures from my out and about happenings. We got Terminal Reality Christmas party, Six Flags, and Ice Skating. Eat it up.

12/16/2003

So I am reading this color theory book by itten called "the elements of color". and it is really freaky, here is an excerpt from the book. "Light blond types with blue eyes and pink skin incline towards very pure colors, often with a great many clearly distinguished color qualities. Contrast of hue is the basic feature. Depending on the forcefulness of the individual, the colors may be more or less luminous." For those of you who do not know me or my artwork, that is a picture perfect description of my physical self, and my artwork. I mean to a T. I was seriously freaked out.

12/12/2003

New tutorial added on modeling and texturing eyes. I love love love my job at Terminal Reality, but I hate hate hate non-disclosure agreements.

12/07/2003

Wow, a month since last update. Well I am still loving my job at Terminal Reality, and I have finished my first character. I am waiting to hear how the publisher likes it, but the team here seems very pleased with it. I have started on a new personal project viewable on the WIP page. I cannot wait to get home and see my family for Christmas.

11/07/2003

New 3d work added. I am moving to Dallas tomorrow. Today was my last day at Warthog Texas. I had a great stay (6 months) and really had a good time getting to know the team. Alot of really talented artists coders and designers. I am however looking forward to my new job where I will be a full time employee, rather than just contract.

TRI art test

10/30/2003

Tomorrow is my 22nd birthday!! send me money! I finished my art test for Terminal Reality. I turned it in wednesday at 4 AM. As soon as they opened wednesday morning, they gave me a call and wanted an in person interview. I drove to dallas this past monday morning for the interview, and the next day I got a call from them officially offering me the job. So now I am Terminal Reality's new Character artist. I will be working on Blood Rayne 2 for release on the PS2.

 

10/31/2003

Updating the site, and removing those stupid frames! I uploaded my sword and its texture, and some more 2D work. My Work In Progress page is updated as well. I will be adding my UV tutorial and a Normal Map tutorial soon. I am working on a 10k poly challenge for Polycount, that is due midnight of Halloween (my birthday). I also got an MP3 player for when I go running, and it is awesome.

09/21/2003

Man, I lost control of my motorcycle yesterday, and slid about 20 feet on the asphalt. I have a scraped up hand and knee, but nothing worse than I would get from falling from running or rollerblading. What really pisses me off is the damage to my bike. I broke of the left mirror, left clutch lever, left foot peg, bent the gear shift, broke off the clutch lever fluid resevoir, cracked the fairing, and the worst of all, put a 2" dent in the gas tank (the most expensive part of the bike). To get it totally fixed will prolly be $1000. For now just gonna have em get it running again, and then work on the cosmetic damage slowly. On a plus note, I have been researching an RV. I dont want to keep paying on this stupid apt I will never own, and hardly stay at anyway. I am always at work, and I want a more mobile living solution, should I have to move for a new job. I am looking at the kind you tow, about 22 feet long. Very nice. yes that means I would be parking it in a campground (NOT a trailor park). Its cheaper than my apt by about 150 dollars a month, and I am working towards owning it. On another plus note, I got to model the main player character for our first playable demo (internal). Very awesome to be trusted with that responsability.

09/03/2003

Hey everyone, Update!!!. Not much in the way of art to show, (as in nothing) been so busy with work related art, havent had time for any personal art. I registered for a Life drawing class here in Austin, and I just signed up for the Austin Game conference on Sept 11, 12, if your going, you better hit me up before hand so we can say hey! I love work, and I am workign on some really killer environment lately. I just recovered from strep throat, that was a nasty way to spend Labor Day. I got some books on Drawing and Color theory from Barnes and Noble, and the color theory book is amazing, its already helping me at work with my color. Doing Atkins is working out great as well, I have lost 11 lbs so far. Pretty soon I should have some more personal art to put up.

07/05/2003

Well I have been in Austin for about 3 months now. I really love this city. It gets kinda hot, but I am in the air conditioned office during the worst of the day. My beautiful new bike is doing great (maybe a little too great, if you catch my drift). I have been fixing it up and I am probably going to start showing it soon. Since I started as a Junior artist here at Warhog, I have been making a ton of environments. I do not get to start on characters until October. So I do character work on the side. You can check my 3D section for my latest character, done for the CG chat competition. It is me as a 12' tall paladin (sooooo narcisistic aren't I?) I am going to be doing a collaboration this month with Mop. We will probably be doing a Gorilla and Elephant baby duo. I am doing the elephant, and he is doing the Gorilla. We have 2500 polies and a 512 texture sheet each. i hope you all like the latest site redesign. I certainly do! 8-)

Ben Mathis

Portfolio, Tutorials, Walkthroughs, Tips and more for videogame art, 3DSMax, Photoshop, and Zbrush.