Cyber Punk
Cybork hacker from the dystopian future. The implants in his head help him navigate cyberspace. High poly exercise for the sake of practice. Millions of triangles.
cyber_punk_nude cyber_punk_clothed cyber_punk_details cyber_punk_head

Popeye the Sailor-Puffin
Made for the 4th mini-comp on GameArtisans.org. 650 triangles, 256x256 RGBA texture. popeye_sdk_download the model and texture zip.
ga_popeye ga_popeye_tex


Hellgate London Assets
Remote work for Hellgate London. Around 1,000 triangles each. The first statue was modeled and the normal map created by another artist. The Diffuse and specular were made by me. The other two assets were created solely by me.
hl_statues hl_statue_tex

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Greg the Mini Monster
Made for the 2nd mini-comp on GameArtisans.org. 506 triangles, 256x256 RGB texture. I was sketching ideas and just thought of a racoon-like character with a fur hoodie, and Greg was born. greg_sdk_download the model and texture zip.
ga_greg greg_construction greg_texture
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Agusturinn
Cyborg sniper made for the Dominance War competition. 6,000 triangles for the character, and 1,000 for the weapon. 2048x2048 color/normal/specular/reflective/emissive textures for character, and 1024x1024 of the same maps for the weapon. Concept here agusturinn_sdk_download the model and texture zip.
agust_beauty agust_closeup agust_construction agust_tex
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Klaus Nomi
Klaus is a german singer whose outfits are ridiculous. I thought it would be fun to try to create him in 3d. 1314 triangles, 256x256 RGBA texture. download_klaus_zip the model and texture.
klaus_poses klaus_tex
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Voodoo Doll
This guy is one of the secret characters in Tony Hawk Project 8. To unlock, enter "pinsandneedles" in the cheat menu. 2074 triangles, 512x512 color/normal/specular for the body, 256x512 color/normal/spec for the head, and 128x256 color/normal spec for the straw hair.
voodoo_doll_hi voodoo_doll_screens voodoo_doll_tex
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Next-Gen Horse
This horse was created for an unnanounced title at neversoft. 8352 triangles including the saddle, 512x1024 color/normal/spec for body, 256x256 color/spec/alpha for mane, 256x256 color/normal/spec for saddle.
ns_horse ns_horse_hi_wire ns_horse_wire ns_horse_tex
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Mr Mint
Redesign of the Candyland character, Mr Mint. (original) 3525 triangles, 512x512, 256x512, and 256x256 RGBA texture maps. Concept here
mrmint mrmint_bust mrmint_tex

Chidemonbi
Super-deformed demon for the Polycount challenge #24. 1024 triangles, one 512x512 map.
the model and texture zip.

chidemonbi chidemonbi_wire chidemonbi_texture
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Oblivion Assets
Remote work for Elder Scrolls IV: Oblivion. These are two statues that appear in game. Both were under 5,000 triangles and used a 1024x1024 color/normal/specular map.
beth_kynareth beth_peryite
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General Delilah
Created for the CGchat vs Polycount Dominance war. 4979 triangles, one 512x512 map, one 512x1024, and one 256x256 texture map. Concept here. the model and texture zip.
delilahdelilah_spin delilah_wirethumbs/delilah_tex

Imperator Assets
Weapons created for Mythic's now canceled Futuristic Sci-Fi Roman MMO. Average turn around for each asset was three days. Additional high poly models here.
myth_assaultrifle myth_plasmasword myth_biosword myth_jetpack

Uzumaki Naruto
I wanted to create a PSP specification Naruto model. 923 triangles and 128x256 texture map. Texture was painted at true resolution. the model and texture zip.
naruto_poses naruto
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GUN NPCs
NPCs for GUN. Tiny Tubbs is in the first Pony Express mission. Mad Dog is a bounty hunter mission, and the two shopkeepers can be found in town. Turn around time is around three days each. Screenshots of Dodge shopkeep here, Tiny Tubbs here, Empire shopkeep here, and Mad Dog here.
dodge_shopkeep tiny_tubbs empire_shopkeep mad_dog
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Skateboarder
1600 triangles total, 1200 for the character and 400 for the accessories. Three 1024 maps, color, normal and specular. the model and texture.
skater skater_low_poly skater_high_poly skater_tex
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Fantasy Dragon
3330 triangles, 256x256 map with alpha, 512x512 map Concept Here. the model and texture.
dragon_crouch dragon_pose dragon_wire
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Fleet
A Player model for Quake 3. 892 triangles, 256x256 map. the Quake custom player model.
fleet fleet_texture
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Hats and Hairs from Dark Age of Camelot: Catacombs Expansion
me_hair me_hair_tex me_hats me{hats_tex
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Bondage Imp
Model by BoBo the Seal 1101 triangles. Texture by me 256x256 and 128x64. the model and texture.
imp_bondo imp_nude
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Ember
Model by DemonPrincess 600 triangles. Texture by me 256x256. the texture.
ember ember_tex
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Severin
Lead Male Character in Bloodrayne 2. 4673 triangles 512x512 map.
severin severin_tex severin_hi
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Shadow Legion
Bad guy in Bloodrayne 2. Animations created for game. Various other baddies from Bloodrayne 2.
slegion slegion_tex punks random_tex
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Heads
Various coworkers from my first job at Warthog Texas. The game they were intended for has since been canceled.
heads heads_tex